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Mechanik’s Union

All things mechanikal, magikal, clockwerk, and mundane

Wednesday, February 22, 2012 ~ 8:42 pm * PST


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Immoren’s Various Power Sources

Clockwork:

  • Coil Springs – These are spirals of metal wire compressed and kept under tension either externally or within a small cylinder. These are kept in check by small ratchet gears and allowed to expand slowly to provide motive force for small devices. Larger compression springs can also be fitted to absorb and store physical pressure for later release. Being compressed down by then locking into place with a simple metal trigger.  Most coil spring power sources only require a small winding key to provide tension, only the larger versions require physical compression.
  • Clockwork Engine – This engine uses advanced clockwork winding devices that use the mechanical stress created from stacks of coil springs within oil filed circulal flat-cans. As the energy is released by weights, timed winders or metronome escapements;  smaller pinion gears of various sizes are meshed with larger wheel gears to increase the transferred motive force to actuators. These devices are often hand cranked due to the increased tension they can store in the flat coils.
  • Hypertension Torque Coils – Utilizing metal alloys and alchemical reinforcement known only in Immoren, advanced clockwork can achieve tensions far in access of what is physically possible with mere steel components. These Engines use intricate clockwork escapements and ribbons forged of highly elastic yet dense metals. These store energy in long torsion springs kept wound within tall cylinders filled with alchemically enhanced lubricants or powders. The force required to achieve full tension in these devices means that they are often wound via hydraulics or a subordinate steam engine. They are often only used within devices where steam would be impractical, as they are ruinously expensive.

Steam:

  • Pressure Cooker – Most of these are simple metal crucibles that do not permit air or liquids to escape below a preset pressure. They can run on any sustained heat source and produce low pressure steam when filled with water. Most are utilised in low end industrial work or unsophisticated pneumatics. Nevertheless, because of their small size, pressure cookers have used the heat from an accumulator engine to pressurize miniature pneumatic systems.
  • Steam Boiler – While there are several versions of boiler in common use throughout immoren, the basic boiler is a steel fire-tube furnace surrounded by water with one or more smoke flue stacks. This runs on various grades of coal and coke to super-heat water to steam vapor. This is then transferred to reciprocating piston engines to provide motive power to a device. The versions developed for Warjacks have been miniaturized to a great degree, but can develop a power far in excess of their size due to the use of arcane/alchemical alloying in their construction.
  • Steam Turbine - The steam turbine is a form of advanced coal-fired engine that makes use of multiple expansion chambers to develop power. This produces far higher pressures that a standard steam engine and is it used to drive a rotary fan to great speeds. The largest of these devices can be found within Rhulic cities and are used for the gigantic heating and ventilation systems.  Smaller versions have yet to be developed for use in portable devices, so far only the arcane turbine utilizes similar principals on a small-scale.

Pseudo-Electrical:

  • Galvanic Charger – This is a crude electrochemical cell that produces a small electrical charge from alchemical reactions taking place within a sealed and insulated capsule. It generally consists of two different metals connected by a salt bridge, or individual half-cells separated by a porous membrane. The power it produces cannot induce arcane devices, but has its uses with various smaller devices that require a voltaic charge to function. While it was an impressive step towards Voltaic principals, the degradation of its materials over time makes it a poor second to its successor.
  • Storm Chamber – The now iconic glass ion coils and alchemically refined copper filaments of the stormchamber are the image of modern day power in Cygnar. They draw on a self sustaining magical effect to feed a pseudo-arcane reaction. This produces a powerful current which is stored in the fluid and released from contact points at the screw-type base. While it is more commonly seen on the battlefield, stormchambers have also been used for more industrial purposes, recent examples are the telegraph system in Cygnar.
  • Voltaic Dynamo – These state-of-the-art devices remain a military secret known only to Sebastian Nemo and a few of his most trusted apprentices. Attempts have been made to use voltaic energy to power motors, but like nemo’s early attempts, they ended in dangerous explosions. These engines transduce voltaic current into mechanical motion via interacting polarity fields with conductive metals. A magnetic field powered by voltaic energy is used to turn a rotary engine or actuator. Its use so far has been limited to military applications such as the towering Thunderhead warjack.

Necro-Thaumatic:

  • Blood Pump – Small scale necromantic mechanika found most commonly in creations such as mechanithralls. This pump circulates a viscous alchemical fluid redolent with powdered necrotite and charged with thaumatic energies. The fluid charge is constantly refreshed from the arcane sigils etched within the pumps chambers.  This flow provides animating and regenerative power to necromechnikal devices which use a combination of metal parts and dead flesh. The pump itself is often supplemented by a small steam boiler.
  • Soulfire Furnace - Using the principals of the coal fired boilers of the mainland, these devices draw on the fragmented soul energy present in chunks of necrotite. The fuel itself burns far hotter and longer than any natural boiler coke and thus provides a significant performance boost. The heat can easily flash-boil water in the boiler in half the time required by normal boilers. However the boiler steel must be especially treated in order to resist the corrosive energies unleashed within its fire-tube. The smoke vented from the flues of these engines is also highly toxic and potentially lethal to living creatures. Interestingly, the inlaid bone and other remains that is used to reinforce the boilers pressure chamber is greatly strengthened by the necrotic emanations. This process is jealously guarded by the metal dens of Dreggsmouth and Blackwater.
  • Soul Cage -Drawing directly from trapped souls, these arcane devices provide enormous power at a terrible price. These cages of dark iron and hardened glass are etched with hundreds of small necromantic sigils inside their casing. When unshielded these create a negative energy vortex, similar in arcane principal to the trans-planer shift which draws souls into Urcaen normally. This sucks in disembodied souls nearby and traps them within its shielded casing. The magically forged metal is present in both the material and the immaterial, and thus prevents the souls dissipating across the planar boundary. A release valve at the top of the cages shifts a number of shielding plates across the sigils and releases the soul energy for use as fuel.

Iosan Arcana:

  • Impulse Condenser – One of the more commonly seen iosan power sources, this fist sized multi-layered metal sphere is engraved with Shyric glyphs and encased in jade. Each condenser is attuned to different morphic tides of the three moons. It maintains a lower arcane potential than its surroundings when celestial alignment induces increased arcane potential in its locality. This draws energy into its brass lined glass core for later release. This power source is unfortunately only at peak effciecny during the lunar cycle it is attuned to.
  • Arcantrik Siphon – One of the larger more powerful devices rumored to be used in the impressive myrmidon jacks. It is made up of a large stack of etched plates plated with gold. This engine absorbs and concentrates the faint background magic created contantly by geological forces in Immoren (the geomatic field). It draws in this latent energy much like its smaller cousin and stabilizes it between the emanations of the plates. The storage cells maintains the necessary osmotic sink to retain influx of magical energy and appear as solid sections of engraved jade.
  • Phase Transducer - An ancient technology annihilated in the cataclysm which ended the iosan golden era, these devices drew on inter-dimensional friction between Caen and Urcaen to create a potential charge. Much like the other iosan devices, these engines worked by a form of osmotic feedback. Apparently transducers used the vastly differing background potentials that can be found on the trans-dimensional border to condense incredible amounts of energy. So much in fact that it had to be contained within chambers constructed of pure force, like miniature suns. How this wonder was once achieved remains a mystery lost to the fury of the Stormlands.

Article #1163 by TT on March 10, 2011 @ 01:14 PM

This article is categorically filed under House Rules

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