Piston Spear
Based on the Centurion heavy warjack’s devastating steam driven anti-’jack weapon, this spears party piece comes in the form of the two bladed steam rams fitted either side of the diamond shaped spearhead so that when closed they form a whole. When the mechanikal trigger is depressed on the haft the accumulator furnace fires up and pressurizes the pistons built into the spearhead. When released the two razor sharp blades splay outward with terrific force, cutting through flesh and bone as easily as through cogs and sprockets. As this damage occurs within the target, this effect can only be applied after a successful attack has buried the spearhead into its target. But equally, this bypasses many of the armored cowlings or pseudo-magical hides other weapons might bounce off, ignoring hardness on mechanikal constructs as well as damage reduction on flesh and blood creatures (although not on creatures whose damage reduction is due to entirely solid or ephemeral internals such as elementals).
Once the initial surge of pressure has been released, the pistons slide back and lock in their original positions, allowing the spearhead to be removed from its target for another attack. The spear also has reach, meaning it can be used to attack opponents 10ft away but not ones that are adjacent to the wielder. This weapons oddly weighted head means it cannot be wielded effectively one-handed without the exotic weapon proficiency, but can be used as a martial weapon two-handed.
Masterwork Exotic Weapon Pneumatic Spear:-
- Damage: 1d8 (+2d6 slashing)
- Critical: x3
- Reach: 10ft
- Power: 1 standard accumulator
- Weight: 12lb.
- Cost: 2678gp
- Special: Disemboweling [As a move action the wielder of the piston spear can depress a mechanikal trigger on the haft to charge the pistons, when the trigger is released after a successful attack as a swift action the spear deals 2d6 slashing damage to the targets internals, ignoring hardness & damage reduction. Each use of this ability draws 1 charge from the accumulator.]
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