Trencher Commando Weapons
Masterwork Martial/Exotic Weapon Revolving Carbine:-
- Damage: 2d6
- Range: 150ft
- Critical: 19-20 x3
- Ammo: 5 shells per wheel (15-20gp per shell)
- Reload: 1 full round action [Craft: Small Arms DC 12]
- Weight: 12lb.
- Cost: 5600gp
Masterwork Martial/Exotic Weapon Scattergun:-
- Damage: 4d6
- Range: 30ft
- Critical: x3
- Ammo: 1 cannister charge (20-30gp per shot)
- Reload: 1 full round action [Craft: Small Arms DC 8]
- Weight: 17lb.
- Cost: 500gp
- Special: 30ft cone, Refles Save DC 10 + attack bonus
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