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Grenade: Mulciberian Diffuser

This glass and metal banded grenade has a rather narrow band of usefulness, but one that makes it eminently suitable to the modern battlefield. A product of Llaelese combat alchemists in exile (some rumor even the wolf himself used something similar), they combine arcane brewing and a simple impact activated grenade shell to deliver a torrent of thaumaticaly active goo onto its target and the adjacent squares.  Any metal that hasn’t received magi reinforcement or is part of some mechanikal construct will melt and run like thick muddy water, reforming moments later into solid metal in whatever form gravity has dictated. For a Sword-knight clumping around in his full-plate, there are few more devastating effects than having his armor melt and reform into a iron prison around him. Equally useful if you wish to disarm that pistol slinging gunman busy trying to fill you full of holes. These device is also useful for weakening metal supports and crippling vehicular transports.

Melt Metal Grenade:

  • Range - thrown [ranged touch splash]
  • Weight - 1 lbs
  • Damage - none
  • Special - all non-magical ferrous metal objects within 5ft of the target square (up to 50lb*) melts and runs as if under the effect of the spell ‘melt metal‘. The metal returns to its previous solid state after 1 round in whatever form gravity or manipulation has dictated and gives off no heat throughout. If the item was worn by a creature and no effort was made to remove the liquid metal, that creature suffers a -1 to dexterity & -5ft to speed per 5lb of metal reformed. Items in a creatures possession get a Will Save [DC 18] to resist the transformation.

* if there is more than 50lb of metal within the radius, the effect focuses on the largest metal object and reduces it by 50lb.

Cost: 2025gp

Craft: Demolitions DC 7  / Alchemy DC 25 / Brew Potion <combat alchemist>

Article #728 by TT on October 14, 2010 @ 04:58 AM

This article is categorically filed under Alchemical

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