+2 Shocking Burst Carbine (Military)
| Components | Gold Cost | Gold to Create | XP to Create | Enhancement |
|---|---|---|---|---|
| Masterwork Carbine (Military) | 900 | - | - | - |
| Shocking Burst Rune Plate | 3360 | 1680 | 134 | - |
| Rune Plate (+2) | 2400 | 1200 | 96 | 2 |
| Conduits | 11520 | 5760 | 461 | 2 |
| Hybrid Accumulator Socket | 450 | 225 | 18 | - |
| Heavy Accumulator | 1000 | - | - | - |
| Totals | 19630 | 8865 | 709 | 4 |
Fusion DC: 21
Market value: 19630 gold
Total Cost: (8865 gold + 709 XP to create)
5 Comments »
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#1 | Comment #93 by coffeeswiller on September 7, 2006 @ 2:08 pm
A really sweet way to bust a cap! I like it!
-Randy
#2 | Comment #194 by Bohica on November 28, 2006 @ 8:22 am
Why is there an enhancement bonus listed for the conduits? Just a typo?
#3 | Comment #195 by lanval on November 28, 2006 @ 9:48 am
Well, my understanding is that for each component, add 1 to the enhancement. As there are two conduits (one per rune plate) that should be a total of 2.
Am I wrong on this somehow?
#4 | Comment #1979 by Weaselcreature on April 4, 2007 @ 8:34 am
I think there was supposed to be a 2 for the shocking burst rune plate (1 for shocking, 1 for burst, it’s a +2 plate), and none for the conduits.
#5 | Comment #1980 by lanval on April 4, 2007 @ 9:02 am
Hmm…
My understanding – correct me if I’m wrong – is that shocking burst is one effect:
http://www.d20srd.org/srd/magicItems/magicWeapons.htm#shockingBurst