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	<title>Comments on: Alt Greatcoat Rules</title>
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	<link>http://www.hecate.ca/union/2006/05/14/alt-greatcoat-rules/</link>
	<description>All things mechanikal, magikal, clockwerk, and mundane</description>
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		<title>By: lanval</title>
		<link>http://www.hecate.ca/union/2006/05/14/alt-greatcoat-rules/comment-page-1/#comment-73</link>
		<dc:creator>lanval</dc:creator>
		<pubDate>Fri, 02 Jun 2006 18:16:57 +0000</pubDate>
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		<description>Volin,

That works, and in retrospect is most likely easier than what I did, but hey, why do things the easy ay when you can cause problems for yourself? :)

As for why the AC by class + Greatcoats + armour can be so strong, you should look at what I do for &lt;a href=&quot;http://www.hecate.ca/union/2006/06/02/armour-bonus-by-classlevel/&quot; rel=&quot;nofollow&quot;&gt;AC by class/level&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Volin,</p>
<p>That works, and in retrospect is most likely easier than what I did, but hey, why do things the easy ay when you can cause problems for yourself? :)</p>
<p>As for why the AC by class + Greatcoats + armour can be so strong, you should look at what I do for <a href="http://www.hecate.ca/union/2006/06/02/armour-bonus-by-classlevel/" rel="nofollow">AC by class/level</a>.</p>
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		<title>By: Volin</title>
		<link>http://www.hecate.ca/union/2006/05/14/alt-greatcoat-rules/comment-page-1/#comment-72</link>
		<dc:creator>Volin</dc:creator>
		<pubDate>Fri, 02 Jun 2006 17:53:06 +0000</pubDate>
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		<description>Well, greatcoats are supposed to be like shields almost.  Their bonus to AC comes from a defelction mod as far as I&#039;m concerned.  I have just used them as a free replacement to shields.</description>
		<content:encoded><![CDATA[<p>Well, greatcoats are supposed to be like shields almost.  Their bonus to AC comes from a defelction mod as far as I&#8217;m concerned.  I have just used them as a free replacement to shields.</p>
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		<title>By: lanval</title>
		<link>http://www.hecate.ca/union/2006/05/14/alt-greatcoat-rules/comment-page-1/#comment-70</link>
		<dc:creator>lanval</dc:creator>
		<pubDate>Thu, 01 Jun 2006 02:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.hecate.ca/union/2006/05/14/alt-greatcoat-rules/#comment-70</guid>
		<description>Myself, no. But, I also allow additional AC due to Class level (to give the world less of a heavy gear feel). Letting the greatcoat stack with armour and the level based AC would be  very frustrating for me as the GM. :)

Tha being said, I think that would be a call for each GM to make.</description>
		<content:encoded><![CDATA[<p>Myself, no. But, I also allow additional AC due to Class level (to give the world less of a heavy gear feel). Letting the greatcoat stack with armour and the level based AC would be  very frustrating for me as the GM. :)</p>
<p>Tha being said, I think that would be a call for each GM to make.</p>
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	<item>
		<title>By: RobJustice</title>
		<link>http://www.hecate.ca/union/2006/05/14/alt-greatcoat-rules/comment-page-1/#comment-69</link>
		<dc:creator>RobJustice</dc:creator>
		<pubDate>Thu, 01 Jun 2006 01:06:34 +0000</pubDate>
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		<description>Do you still allow Greatcoats to stack with Light armor? That has always been one of the big draws for my players, the chance for a little extra protection.</description>
		<content:encoded><![CDATA[<p>Do you still allow Greatcoats to stack with Light armor? That has always been one of the big draws for my players, the chance for a little extra protection.</p>
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