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Psychomancer’s Mechanikal Gloves of Dexterity +4

Effect: When activated, the wearer gains +4 to his Dex. This draws 1 charge from the accumulator and the effect lasts 5 minutes.

Component Gold Cost
Arcantrik Convergence Engine Housing 300
Cat’s Grace rune plate 2750
Charge socket 200
Conduit 2000
Arcano-Conduction Coil 1000
Standard Accumulator (10 charges) 500
Alchemical Gauntlets 4800
Totals 11,550

Article #34 by Psychomancer on March 20, 2006 @ 11:56 AM

This article is categorically filed under Mechanika

5 Comments »


5 Comments »

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#1 | Comment #19 by Jenison on April 3, 2006 @ 1:32 pm

What is the need for the gloves? Can’t just the belt cast the spell cat’s grace and be done with it? I understand that the goggles let you make certain wonderous items, but as a simple single spell I don’t see the gauntlets being needed. How would they help you dodge for instance, dex is just not a hand attribute.

#2 | Comment #20 by Psychomancer on April 3, 2006 @ 11:32 pm

I made these up when someone asked for a mechanikal equivilant to the Gloves of Dexterity Wondorous Item. I suppose restricting them to “manual” tasks like picking locks or assembling parts wouldn’t be unreasonable, but since the original Gloves of Dex have no such restriction, I didn’t see any reason for these to.
Besides, the Gloves of Dexterity is one of the listed effects the Alcehmical Gauntlets can emulate, according to their entry in the LM, and so they seemed like the better choice than an Induction Belt.

#3 | Comment #21 by Jenison on April 7, 2006 @ 6:37 am

I agree, for my own purposes I’m trying to create a convergence engine with Bullstrength and seeing if I can get around having the added gauntlets. But since Gauntlets of Ogre strength are so much lower cost than a belt of giant strength i might just have to add them in. Don’t forget to add in a Crucible if cat’s grace requires an alchemical component.

#4 | Comment #206 by Bertman on December 1, 2006 @ 5:08 pm

One weird thing I noticed is that it costs the same to make a Gloves of Dex +2 as it is to make a Gloves of Dex +3. Rules in the DMG do not differentiate between the two for caster level purposes. Or did I miss something somewhere?

#5 | Comment #207 by Bertman on December 1, 2006 @ 5:09 pm

Is there no ‘edit’ function. I meant to say Gloves of Dex +6.

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