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Ward Iron

An invention of the Order of the Golden Crucible that has been the subject of a great deal of industrial espionage in the past two decades has been a peculiar metalurgical process that resulted from attempts to reverse-engineer Rhulic magelock alloys. Called “Ward Iron” by those lucky or cunning enough to learn its secrets, this metal is the result of a careful alchemical process and confers special properties onto items crafted primarily from it:

  • Ward Iron has 30 hit points per inch of thickness and a hardness of 10.
  • Ward Iron items receive saving throws as if benefitting from a +3 enhancement bonus.
  • Any enhanted weapon used to attempt to damage a Ward Iron item (e.g. attacking an unattended object or the Sunder maneuver in combat) is subjected to a Dispel Magic check as if cast by a 15th level Wizard.
  • Armor crafted primarily from Ward Iron confers Spell Resistance on its wearer. Light Armor convers SR 11, Medium Armor confers SR 16, Heavy Armor confers SR 21.
  • Shields crafted from Ward Iron confer an enhancement bonus to any existing Spell Resistance on its bearer equal to the AC bonus of the shield (e.g. a character bearing a medium Ward Iron shield, wearing Ward Iron Breastplate armor would have Spell Resistance 18, 16 from the armor, 2 for the shield).
  • XP costs for attempting to enchant a Ward Iron item is increased by 20%. For Mechanikal augmentation, this penalty applies to the conduiting price.

The ores and reagents used in the creation of Ward Iron are rare, and supplies are exceptionally limited. The following modifiers should be used for Ward Iron items:

Type of Ward Iron Item Cost Modifier
Ammunition +60 crowns
Light armor +5,000 crowns
Medium armor +10,000 crowns
Heavy armor +15,000 crowns
Weapon +3,000 crowns
Shield +2,000 crowns

Article #26 by burrowowl on February 21, 2006 @ 01:04 AM

This article is categorically filed under Alchemical

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#1 | Comment #11 by lanval on February 21, 2006 @ 10:40 am

Cool.

Sounds like the perfect foundation for a Khadoran spy adventure to obtain the secret from the weak southerns… sweet…

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